Sunday, September 30, 2007

Ennis does Superheroes: JLA/Hitman #1


Garth Ennis is a genius. Honestly, I love pretty much everything he has ever written. Judge Dredd, Preacher, The Punisher, The Boys, War Stories: every one a winner and every one a heaping helping of comic book awesomeness. Ennis is best known for stories loaded with dark humor, stories loaded with over-the-top violence, or a combination of both. What he doesn't do very often, is traditional super-hero stuff. You can bet when Garth Ennis DOES do super-heroes, he's going to approach them from a different angle than most writers.

IN JLA/Hitman #1, Ennis returns to one of his best known characters-Tommy Monaghan, AKA Hitman. In a universe full of people with amazing powers and heroic determination, Hitman is just your average contract killer who, thanks to some pesky alien parasites, got the power to look through stuff. (You know, like Wonder Woman's costume.) When the JLA find themselves facing the terrifying threat of MORE pesky alien parasites, they need someone who has tussled with them and survived, someone like Tommy Monaghan-the guy who once puked on Batman.

Because he has to work within the confines of what is appropriate in the DC Universe here, Ennis' potty-mouth and tendency towards blood-letting are absent from this story, but his subversive edge is still there. Each of the JLA's big guns has a different way of dealing with someone like Monaghan, and their reactions are very telling. Is Batman right to condemn him outright? Is Superman wrong to see some good in Monaghan? Does Wonder Woman realize that Tommy is looking through her costume? Why is the Flash such a jerk?

In the art department, frequent Ennis collaborator, and Hitman artist, John McCrea does great work here too. He seems equally at home drawing Tommy hanging out in the seediest of dives or drawing the JLA hanging out in their fancy-schmancy moon base. Unfortunately, he does NOT get to draw Wonder Woman from Tommy's point of view for us. Oh well, you can't have everything.

If you like your super-heroics with a little vein of dark humor running throughout, you won't want to miss JLA/Hitman #1. It's got action, laughs, horrible aliens, bathroom graffiti, and a girl with an elephant head. (You know you're curious now!) Give it a try now, while it is Four Color Fantasies' guaranteed Book of the Week!

Saturday, September 22, 2007

Dying to Know: Potter's Field #1


For most of us, the only thing worse than the thought of our own mortality would be if no one knew or cared that we were gone. According to Potter's Field #1, that happens to about 125 people per week in New York City. These people die, often under mysterious circumstances, and the bodies are never identified. They get buried anonymously with just a number on their stone marker. No one cares, except John Doe.

John Doe is a mysterious, shade-wearing, man of many talents who has made it his mission to track down the identity of as many of these nameless bodies as he possibly can. No one knows who he is or why he cares, not even the many people throughout the city that he has enlisted to his cause. He doesn't have a name, he doesn't leave fingerprints, and he doesn't mess around. John Doe gets the job done.

Potter's Field is a new limited series from BOOM! Studios, written by Mark Waid with art by Paul Azaceta. Waid's writing is as excellent as ever, and Azaceta's shadowy art fits the dark tone of this book perfectly. You don't learn too much about John Doe himself, but he is an intriguing character with a quick wit and an impressive array of investigative skills. Even though this is the first of three issues, there is a complete story in #1, with a few teases to lure you in to Doe's next case. There is enough set-up to tell readers what they need to know, but no time is wasted getting down to business.

If you like your crime comics gritty and real, without all those guys in tights around, you really shouldn't miss Potter's Field. With a cool new protagonist, great writing and art, and a complete case solved in the first issue, this would make a great Book of the Week. In fact, it IS the Book of the Week! You don't get many guarantees in life, so you'd be crazy not to take us up on this one.

Sunday, September 16, 2007

Sticking it to the Man: Avengers Initiative #5


One of the many valuable lessons we've learned from comics is that you really can't trust the government. You especially can't trust comic-world governments when they go trying to get their hands on super-heroes. No good EVER comes of government meddling in the world of super-powers. No matter how good their intentions when they run around force-feeding people super-serums and irradiating things left and right, it always leads to tears.

Of course, that unstoppable train headed towards Trouble-Town is what makes Avengers: The Initiative such an interesting book. In the aftermath of the Civil War, head honcho Tony Stark instituted the "50 States Initiative," which requires every state to have its own government approved and trained team of registered heroes. That training has to happen somewhere, so a top-secret base was set up in Stamford to train wannabe heroes. The fact that the training staff includes Henry Peter Gyrich (I mean, when has he ever done anything shady or evil?) and a former Nazi scientist called Baron Von Blitzschlag (Seriously!) doesn't necessarily mean that things won't be handled with the best of intentions, right?

OK, things do start going out of control pretty quickly. Gyrich and friends spend a lot of time trying to hide, and clean up, their messes. In issue #5, things get really ugly because the mess involves the Hulk. A bunch of well-intentioned trainees, sick of being told to do nothing, decide to run off and help with the whole "World War Hulk" situation. Gyrich, who doesn't care if they get killed, but also doesn't want a bunch of dead trainees showing up on the news, puts together a "Black Ops" team of new heroes, reformed villains, and government lackeys in Iron-Spider suits to go and rescue them or recover the bodies.

Writer Dan Slott keeps this book interesting thanks to the huge cast of characters he has to work with. He has an almost limitless number of new heroes, old heroes, and government secrets to throw into the mix, so readers never know what's coming next. Artist Stefano Caselli has more than proven himself up to the task of drawing this huge cast and keeping every character unique and interesting to look at. With such a great writer/artist combo, you really can't go wrong!

Avengers: The Initiative #5 has the Hulk, Slapstick, Constrictor, and the mysterious Mutant Zero (who is apparently someone readers are very familiar with!) and a whole mess of action and intrigue. What more could anyone ask for? (Did I mention Slapstick? I love that guy!) With all this awesome stuff in one book, it just had to be Four Color Fantasies' guaranteed Book of the Week! It's not like anyone is watching to see if you're reading the books you SHOULD be or anything. Really, the government is too busy experimenting on those little grey aliens to be watching you.

Sunday, September 09, 2007

Furry Fantasy: Mice Templar


There are certain concepts, truly awesome concepts that only comics can pull off. I'm talking about stuff like super-genius, talking gorillas that wear pants, flying super-dogs, and radioactive animal bites that grant amazing powers. Right up there with all of those great ideas is a more recent trend: mice with swords! How great would it be if that field mouse in your garage was running around with a little sword and suit of armor? I think it would be pretty great.

Even though most of us don't want mice in our house, we love them as heroes. They're such natural underdogs (underrodents?) that you just can't help but root for the little guys against the cats, dogs, rats, and snakes that terrorize them in their anthropomorphic world. The amazing little mouse heroes of The Mice Templar are certainly no exception to that rule.

The Mice Templar are the furry little brain children of Mike (Red Sonja and Powers) Oeming and Brian J.L. Glass. According to the creators, the idea for this book has been around since 1998, but it took a while before they really decided the time was right to release the little guys into the "cat eat mouse" world of comics. Unfortunately, thanks to the timing, comparisons to the recent hit Mouse Guard are inevitable, but this book really does deserve to stand on it's own furry little paws.

Oeming and Glass clearly have an epic tale to be told. This first issue provides a big, satisfying chunk of story, but it is also obviously just the beginning. The mouse community of Cricket's Glen seems an idyllic and peaceful place. Whispered tales are told of the disgraced and fallen Templar, knights who once fought to protect the mice of the land. Karic is a young mouse who loves the old stories and idolizes the Templar, even though everyone tells him not to speak of them. When a raiding party of warrior rats attacks the Glen, Karic suddenly finds himself thrust into the dangerous world of the Templar. The fact that these characters are mice is almost incidental to the plot. The story is an epic fantasy in the Tolkien mold, the mice (as depicted by Oeming's gorgeous and stylized art) give the story a visual twist that makes it unique.

Don't hesitate! Scurry down to Four Color Fantasies now to try out Mice Templar #1, the guaranteed Book of the Week. You know you can't resist mice with swords!

Saturday, August 18, 2007

Prepare to be entranced: Terror Inc.

The early '90s were a crazy time for comics. Most people thought comics were a license to print money, and the big companies seemed to publish almost anything, no matter how nutty the basic idea. Marvel Comics may have been the most susceptible to this madness. They churned out, like, a million books a month and there were more crossovers and crazy ideas than most fans could bear. Most of the characters and titles introduced during that time eventually faded away. Some were pretty bad (I'm looking at you Darkhawk and Warheads), but some were pure, crazy, gold that deserved to live on (Sleepwalker and Slapstick rule!).

One of the strangest, and coolest, characters to come out of that glut has finally returned in Terror Inc. In the '90s, Terror was a detective in a fedora hat, who was also dead. He was decaying away, but could take other people's body parts and stick them on to replace his rotting bits. The new Terror, from Marvel's mature readers Max label, is essentially that same guy, but he's "fleshed out" a little more. (Get it, fleshed out? Ha!) As this first issue begins, Terror fills us in on his long, weird history. It turns out, he has been around a while. He was one of the Vandals involved in the sacking of Rome. He was a warrior and hero, who got all the babes. Then he ran afoul of some black magic, and he ended up a rotting carcass that couldn't die in constant need of replacement parts. Bit of a comedown, really.

In Terror Inc. #1, by David Lapham and Patrick Zircher, Terror is working as a top-of-the-line hitman for hire. Lapham is known for writing gritty crime comics, so Terror Inc. is a perfect fit for his style. This Terror is grounded very much in the real world, with the main character being pretty much the only fantasy element. Lapham does a great job with dark machinations and tough guy dialogue. If you like Ennis' Punisher or Brubaker's Criminal, you will probably love Terror Inc. Though the action and violence are way over the top, there is also a vein of dark humor in this story that I loved. Zircher's art is equally excellent, with a level of realism and detail that I think make this his best work yet.

Terror Inc. is a great book that hasn't gotten the promotional hype it deserves. Don't let this one get away! Get all of your best body parts together and head to Four Color Fantasies where you can try out Terror Inc. #1 while it is the guaranteed Book of the Week. Now if only Marvel would give Slapstick his own Max title...

Thursday, August 09, 2007

Annihilation: Conquest-Wraith

Everybody loves a mysterious hero. You know the guy I'm talking about: the mysterious loner with no name who rides into town, just trying to mind his own business. He's a man of few words, who goes out of his way to avoid trouble, but trouble always seems to come looking for him. Someone always pushes him one step too far, and gets a serious butt-whuppin for his trouble. That's the guy I'm talking about.

Javier Grillo-Marxuach and Kyle Hotz have brought the mysterious hero to Marvel's cosmic, sci-fi universe in Annihilation: Conquest-Wraith. (Henceforth referred to only as Wraith.) In the aftermath of the huge, galaxy-wide, throwdown that was the Annihilation War, the Phalanx (a bunch of Borg-like techo-organic aliens) move in on the wrecked Kree Empire. They put up an impenetrable barrier around the Kree worlds and start assimilating everything in sight.

Then a mysterious blue loner shows up, and things start going badly for the Phalanx. He has weapons and abilities beyond their abililty to understand. He's trying to mind his own business, looking for a man wearing a signet ring of a skull engulfed in flames, but the Phalanx do not like things they don't understand. They pursue this mysterious hero, and eventually give him a name: Wraith.

Even though this 4 issue limited series is part of the massive Annihilation: Conquest crossover, it can easily be read and enjoyed on its own. (I haven't read any of the other books in the series, and I had no problem jumping into this story.) The central mystery of the series makes it compelling reading and Kyle Hotz's stylish, detailed art is a joy to behold. This series also has awesome covers from 2000 AD's Clint Langley, so you really can't go wrong.

Don't be a loner! Head over to Four Color Fantasies and pick up Wraith #2 while it is the guaranteed Book of the Week. There are still copies of #1 in stock, so if you ask nicely, you can get them both! Just make sure you smile when you ask, stranger. Nobody trusts a stranger who doesn't smile.

Friday, August 03, 2007

Turning Villians into Heroes: Thunderbolts One-Shot


It's a great time to be a jerk in the Marvel Universe. I mean, they've been making some great comics over at the House of Ideas, but events have conspired to really allow the jerks to flourish. The Illuminati are all CLEARLY a bunch of self-righteous jerks, except for Namor, who's just unpleasant on his own. Tony Stark has become the big-shot king of the jerks, and I'm sure his upcoming movie won't settle him down any. With Stark in charge, S.H.I.E.L.D. has pretty much become a bunch of fascist little jerks in uniform. All the nice-guy heroes, like Spidey, are on the run or conscripted into the Initiative. (I'm thinking Slapstick here! That guy deserves his own book again. He could team-up with Squirrel Girl!)

All this jerkitude leads us to the point where a guy as evil and calculating as that Gwen Stacy-killing jerk Norman Osborn gets put in charge of the super-human dogcatchers known as the Thunderbolts. Not only is Osborn in charge, but he's got guys like Bullseye and Venom working for him! Sure, they're all supposedly kept under control by nanites in their blood, but does anyone really think it's a good idea to put these dudes together and give them deputy badges? When Moonstone is the most trustworthy person on your team, you've got problems.

In the one-shot Thunderbolts: Desperate Measures, by Paul Jenkins and Steve Lieber, Osborn truly allows his jerky side to show. He picks the team's next target mostly based on how amusing he thinks their attempts to capture said target will be. You know from his smirk that Osborn is up to no good when he sends Bullseye and Penance (the formerly upbeat Speedball) to take out a vigilante known as "Americop." Why does he pick this dynamic duo to take on Americop? I won't give it away here, but the results don't make Penance any cheerier than usual, that's for sure.

This new take on the Thunderbolts is definitely an unusual concept for a team book, and Jenkins seems to enjoy running with that oddness here. Nothing here is what readers would typically expect from a super-hero team. Giving readers the unexpected is what Thunderbolts is really all about these days, and this one-shot is no exception.

If you like your comics with a dose of dark humor, Thunderbolts: Desperate Measures should be just your cup of tea. The one thing that could have made this book better though, would be a return appearance of P-Cat, the Penitent Puss, but I suppose you can't have everything. Don't be a jerk! Pick this book up now, while it is Four Color Fantasies' guaranteed Book of the Week! (And before Squirrel Girl shows up to clean out this group of evil, evil people!)

Thursday, July 26, 2007

Emo Spidey? Great starting point! Amazing Spider-Man #542


Hey comic book fans! This week's Book of the Week will be short and sweet. (Awww, sweet!) Mostly because I can't tell you much about the book without spoiling it. Plus, if you have ever picked up a comic in your life (and I assume you have, or you wouldn't be reading this), I don't need to explain anything about the basic concept of Spider-Man to you.

Recently, times have been tough for Spidey and his alter-ego. Peter went and outed himself as Spider-Man during Marvel's Civil War, and that hasn't really turned out to be a very good idea. Not only are Iron Man and the Super Human Registration Act crowd out to arrest him, but all the nefarious folks he has crossed in the past know who Spider-Man is. More importantly, they know who his family is. Consequently, Aunt May has taken a bullet and things look pretty bleak. Bleak enough that Spidey dug out his emo black costume again.

When Spidey finds out that tubby old Wilson Fisk, AKA the Kingpin of Crime, is the guy responsible for Aunt May's shooting, he's pretty upset. Upset enough, in fact, that he swears to kill Fisk. The Amazing Spider-Man #542 is the issue where Spidey finally catches up with the Kingpin, and we see how that confrontation plays out. I don't want to give anything away, but this scene takes several turns that regular Spider-Readers might not be expecting. As a long-time Spidey fan, I declare it awesome!

Not only is this issue great on it's own, it is a prelude to a lot of big stuff down the road for our hero. J. Michael Straczynski's excellent run on Amazing Spider-Man is coming to an end soon, and there will be some big events in the life of everyone's favorite Wall-Crawler coming with it. This is as good a place to start as any, so don't miss Four Color Fantasies' guaranteed Book of the Week, Amazing Spider-Man #542! Just keep your secret identity to yourself, we really can't be trusted with that information.

Saturday, July 21, 2007

High Fantasy: The Hedge Knight II: The Sworn Sword #2


If you're like me, the first things that come to mind when you read the title "The Hedge Knight" do not necessarily inspire confidence. I picture a guy dressed up in bushy, green, armor, wielding a big, electric hedge trimmer. Or maybe some sort of anthropomorphic hedgehog warrior, like Mrs. Tiggywinkle gone Medieval. Of course, both of those ideas are very silly, and wouldn't make very good comics. (Or would they? Drop me a line Marvel, I already have an idea for a Hedgehog Knight/Rocket Raccoon book!)

The Hedge Knight II: The Sworn Sword is an adaptation of (creatively initialed) George R.R. Martin's novel, by Ben Avery and Mike Miller. It is published, through Marvel, by the Dabel Brothers, who have quickly built an impressive reputation when it comes to turning popular novels into popular comics. That tradition of quality is definitely being continued with this series.

I'm still not sure exactly what a Hedge Knight is, but the hero of this story is a young knight named Dunk, or Ser Duncan the Tall, as he prefers to be known. Ser Duncan and his squire, Egg, are in the service of the aged and impoverished Lord, Ser Eustace. A crippling drought is ravaging their fiefdom, so it is serious business when the neighbors dam the only stream providing water to the few people who still live on Ser Eustace's lands. Duncan, Egg, and the filthy, unpleasant, old, knight Ser Bennis find themselves trying to turn a handful of peasants (most of whom are named Wat) into a fighting force. The battle to take back their water is not off to a promising start...

Obviously, the story and characters by Martin are solid here. Avery does an excellent job adapting the novel into comics form, and Miller's pretty artwork lends the whole story a bit of a fairy tale atmosphere. If you are a fan of Martin's novels, this is a must-read. If you've never even heard of George R.R. Martin, but you enjoy Tolkein-esque high fantasy, this is also a can't miss. However, if you are looking for a hedgehog dressed in armor, kicking the Mouse Guard's butts, you will be very disappointed.

Brave the burning sun and soldier out to Four Color Fantasies now to try out The Hedge Knight II: The Sworn Sword #2 (There are copies of #1 left, so act now!) while it is the guaranteed Book of the Week. And maybe someday, if we all think positive thoughts and send lots of annoying e-mails, we can read the Hedgehog Knight and Rocket Raccoon Meet Gorilla Grod Crossover Spectacular!

Friday, July 13, 2007

Squirrel Girl, Merc with the Mostest, It must be: Dead-Pool/GLI Summer Fun Spectacular


Hey kids! Are you ready for the awesome-est, most fun-tastic, squirrel-tacular fun of the summer? OK, that's a trick question. Of course you are! Brace yourself for more fun and excitement than you can shake a doorknob at because here comes the Dead-Pool/GLI Summer Fun Spectacular! Wowwee!

A whole host of incredible creators, like that Slott guy, Fabian Whatsisname, and a bunch of poeple that can draw pretty pictures, all got together to bring you the latest adventures of the (now government funded) Great Lakes Initiative and tales of their titanic team-up with the Merc with the Mostest-Dead-Pool! OK, he's actually more like an unwanted houseguest who never leaves rather than a real team-up partner, but Dead-Pool is still 100% awesome.

This comic is packed to the edges with great stuff, like Dead-Pool's date with Big Bertha, Dead-Pool killing Mr. Immortal, Dead-Pool playing in the tub with Flatman, and Dead-Pool eating pork rinds while watching Bea Arthur on TV. But wait! There's more! You'll get to see the GLI's new state-of-the-art, top-of-the-line, super-secret, fully-hyphenated headquarters! You'll thrill to exciting vehicles like the Flat-a-maran and Big Bertha's Bumper Buggy! You'll get sage advice from Tippy-Toe, the world's most amazing squirrel, and, best of all, you'll experience the deepness of Penance and P-Cat, the Penitent Puss! If that doesn't make you run to the comic shop, I don't know what will.

The only thing wrong with this comic is that there's only one issue! Seriously, why the folks at Marvel haven't responded to my many e-mails demanding an ongoing Squirrel Girl series, I can't imagine. The fact that Marvel's most adorable, smartest, most powerful and effective (she beat Doom and Thanos, afterall), female hero doesn't have her own book is a crying shame. C'mon, at least give us a Marvel Legends Squirrel Girl action figure, with Tippy-Toe and plenty of nutsacks!

Anyway, it's got Dead-Pool, it's got Squirrel Girl, and it's a whole heap of wacky summer fun, so what could you possibly be waiting for? An invitation? Consider it done! You're hereby invited to Four Color Fantasies to buy the Dead-Pool/GLI Summer Fun Spectacular! It's guaranteed. All we ask in return is that you don't wipe your pork rind smeared fingers on the comics! I say that's a bargain! Wowwee!

Saturday, July 07, 2007

A Godlike Return: Thor #1


He's back, baby! You just can't keep a good god down! We all knew that, Ragnarok or no Ragnarok, Thor would be returning to the Marvel Universe someday. It was just a question of when and how. Marvel faked us out during Civil War, but this is no crummy clone/cyborg Thor (AKA Clor), this is the real Asgardian deal. Get thee behind me, Clor!

Thor #1, by J. Michael Straczinski and Oliver Coipel, finds Thor hanging out in the void, just sort of "not being." He is paid a visit by his old alter-ego, Dr. Donald Blake, who has used his time in the void to find out the answers to a lot of important questions. His advice to the God of Thunder is, essentially, to cut out his selfish non-existence and get back to the land of the living. The mortal world needs a guardian, or imminent disaster awaits. (Plus, I think somebody needs to give Tony Stark a beat down. After the Hulk is done with him, that is. Clone Thor, indeed!)

JMS is a writer who plans ahead, so this first issue is just the start of Thor's latest journey. For old school Thor fans, JMS is bringing back everything you love about the character. We've got Donald Blake, Mjolnir (You can't keep a good hammer down, either), and Thor as protector of Midgard. It is pretty clear that Asgard and it's entire cast of characters will follow. Not that this series is just going to be a rehash of the past, Blake seems set to play a much more active role and Thor is bringing Asgard down to Earth, literally. It will be interesting to see how the rest of the Marvel U, post Civil War, reacts to a god in their midst. I have a feeling Thor will not be lining up to register with S.H.I.E.L.D.

Coipel's art is gorgeous and dynamic, with Thor looking very godly and imposing. The addition of a chain mail body suit sort of thing to Thor's wardrobe has been somewhat controversial, but I like the look. It takes the character back to his medieval roots, without changing him too drastically from the classic Kirby design. It does look like it would chafe, though. ("The son of Odin requires baby powder! And lots of it!")

So, little mortal, hie thee to Four Color Fantasies and exchange thy meaningless "dollars" for Thor #1. Then wilt thou revel in the new exploits of the immortal God of Thunder! Shalt thou disrespect Thor by refusing to read his great chronicles? I SAY THEE NAY! If thou be not deeply moved, thy money shall be returned. If thou fearest to even try, there is a lightning bolt with thy name on it.

Friday, July 06, 2007

Hey, Kids, Zombies! Black Panther #28


These kids today and their crazy fads: skateboards, hula-hoops, i-phones, and ZOMBIES. Yeah, kids just can't seem to get enough zombies nowadays, and who can blame them? There's just something about the walking dead, dragging their decomposing carcasses around in search of fresh brains that appeals to young and old alike. Zombies can be the ultimate, skin-crawling, horror, or hilarious B-movie comedians, or even a bit of both.

If you have been paying any kind of attention lately, you know that Marvel Comics (of all people!) has been having quite a bit of success in the zombie department recently. Playing off the old nickname for rabid fans who ONLY read Marvel books, Robert Kirkman (like Reeses) got some zombie in his superhero and created an alternate Marvel Universe reality where a zombie plague infected the heroes, who quickly zombified each other. Then they proceeded to eat the enitire civilian population of the planet.

The Marvel Zombies are unique in that, despite being dead, they retain most of their personalities and powers. Of course, even the best of them turn a bit evil, what with their insatiable desire for fresh human flesh to nibble on. In the first Marvel Zombies series, the last remaining hero zombies managed to kill and eat Galactus (now that's a hearty meal!) and absorb his cosmic power. Being out of food, they headed for space. Which brings us to Black Panther #28, by Reggie Hudlin and Francis Portela.

In his new role as leader of the Fantastic Four, T'Challa (AKA Black Panther) has led his quartet all over the universe. His chosen method of transportation, King Solomon's magic, golden frogs (no, I'm not kidding!), has proven pretty unreliable. Unexpectedly, the frogs have dropped the Four onto the Skrull homeworld of an alternate universe. A universe in which a bunch of Galactus-powered, decaying, zombie heroes have just dropped in for a tasty Skrull snack!! Mmmmm, fresh Skrull....

Black Panther #28 is a can't miss hit! Many readers may not know that the high-profile, original Marvel Zombies series is essentially being continued here. This issue (and those to follow) even comes with one of those amazingly popular Arthur Suydam zombie covers. So be sure to catch the next wave of undead fun and shamble to Four Color Fantasies today, where you can buy this guaranteed Book of the Week! (But please, if you drop any body parts in the store, show a little courtesy and clean up after yourself. Ick!)

Sunday, June 24, 2007

No Flash in the Pan: #13 ends one chapter


Sometimes big events in the world of comics get leaked and spoiled by the various comics news outlets. On a slow news day, they sometimes even break into mainstream news. (Like the recent Captain America hoo-haa.) But, every once in a while, the companies manage to keep the big surprises to themselves. They let it sneak up and kick readers in the pants when they least expect it. Even though a metaphorical kick in the pants can be fun, it stinks if you miss a key issue because you didn't know it WAS a key issue.

Such is the case with The Flash #13 by Marc Guggenheim and penciller Tony Daniel. It's not easy to surprise readers nowadays, what with the new-fangled internets, text messages, and cellular whatnots the kids are all using today. Information spreads fast (in a flash, you might say), so DC had to put some real effort into hiding the fact that this is the last issue of the current Flash series. They had phony solicits for future issues and writer Marc Guggenheim went around discussing plans for the book that he knew he wasn't actually writing. Oh, those cheeky monkeys!

So what actually happens in Flash #13? I won't be such a stinker as to give it away! I will tell you that it is an appropriately fast-paced finale to the current series. Guggenheim's story wastes no time getting down to business, and Tony Daniel's art is up to the occasion. He does a great job moving the action along apace, and in dealing with the more emotional moments of this tale. Of course, there will be a new Flash title soon, but it will clearly be very different from the current incarnation of the series.

So, if you care about The Flash at all, you need to read this book. If you like to have key, turning point issues in your collection, you need to read this book. If you enjoy a good, cathartic cry from time to time, you need to read this book! Pull on your running shoes and dash to Four Color Fantasies now, while The Flash #13 is the guaranteed Book of the Week! (No pouting if you miss it, you've been warned!)

Sunday, June 17, 2007

Not to be trifled with: Sub-Mariner #1


Imperious Rex! You know, people think of Wolverine or the Punisher as the Marvel Universe's ultimate bad dudes, but, seriously, no one can hold a candle to Namor the Sub-Mariner. He fought with Captain America in WWII, he's the ruler of Atlantis, the protector of the entire undersea realm, takes no crap from surface-dwellers or sea monsters, and he has the best abs in the Marvel U. By comparison, Aquaman is a whiny little girl.

It's been a while since Namor had his own series, so this new limited series is really long overdue. Sub-Mariner #1, written by Matt Cherniss and Peter Johnson, makes Namor especially relevant by tying him to recent events in the Marvel Universe AND making some serious connections to real-world politics. This series is clearly high-stakes too, in the first pages we see Atlantis laid waste and an American town leveled. No messing around here!

In the aftermath of the Civil War, Namor has cut most of his ties to the surface world. Unfortunately, many Atlanteans feel that isn't enough. They want to see the surface-dwellers punished and wouldn't mind a full-fledged war between Atlantis and the human world. As Namor is quick to point out, his realm is NOT a democracy. He expects his people to do what he says, simply because he says so. He does not expect to be questioned, and he certainly doesn't expect to be defied. Too bad some of his subjects have ideas of their own.

A small sect of Atlanteans, without Namor's knowledge, begins launching terrorist attacks on the surface world. As you can imagine, Tony Stark, S.H.I.E.L.D., and the U.S. government, are all less than happy to see 900 American citizens killed in an Atlantean attack. This politically charged story is a serious page-turner, and Namor's regal character has been captured spot-on by Cherniss and Johnson. Artist Phil Briones also creates a dynamic Atlantis that seems more "real" than any version I can remember. This is no Little Mermaid fantasy land!

Do not disappoint the scion of Atlantis! Pull on your swim trunks (no Speedos, please) and your water wings, and head to Four Color Fantasies this week to pick up your guaranteed copy of Sub-Mariner #1. (Also guaranteed completely dolphin safe!)

Sunday, June 10, 2007

A Movie-quality launch to the (new) New Warriors


Everybody loves a rebel. C'mon, you know it's true! We love folks who go their own way, do their own thing, and don't care how much they get hassled by "the man." It doesn't even matter what they're rebelling against. Conformity, censorship, unfair laws, burdensome taxes, expensive tater-tots, whatever ya got (to paraphrase James Dean)!

Marvel's latest super-group, however; HAS a cause. They're rebelling against fascist, jerk-face Tony Stark and his conformist Superhuman Registration Act. If you think about it, people who put on costumes and go fight crime are always likely to be an independent lot. Just because Stark and his government lackeys have all happily signed up to be good, government-supporting hero boys and girls, doesn't mean everyone is going to go along for the ride. There are bound to be those that operate outside the new law, doing good on their own terms and making rude gestures towards authority.

That's where the (new) New Warriors come in, in the first issue of their ongoing series. Of course, the original New Warriors were the team that inadvertently caused the Stamford disaster and brought about the whole SRA mess in the first place. In the Marvel Universe, the Warriors have become reviled. Their name is synonymous with death, destruction, and irresponsible heroics. Unfortunately, the team has been largely unable to defend themselves and their actions, what with most of them being dead and all.

In this first issue, we discover a new team, whose members are still a mystery, that has taken on the New Warriors name. These Warriors are operating from the shadows, snubbing their nose at Stark's Registration Act, and spreading the word through actions and, in proud rebel tradition, graffitti. Stickin' it to the man and fighting crime! It's the perfect combination!

New Warriors #1 is written by Kevin Grevioux with pencils by Paco Medina. Grevioux is primarily known for his film work (he was a writer on the Underworld movies), and that background shows here. The character's dialogue has a very snappy, movie-like quality and scenes move with a brisk pace. Medina's clean artwork also has a very "filmic" look, and his style really captures the "disaffected youth" vibe that runs through the book.

Don't bow down to authority! Stand up and be heard! Read New Warriors #1 now, while it is Four Color Fantasies' guaranteed Book of the Week. (And fans of the old, dead New Warriors won't want to miss the issue's cliffhanger ending. Someone may not be as dead as you think...)

Sunday, May 20, 2007

Essential Reading: Black Panther #27


Ah, Spring is here at last! Unfortunately, we have to take the good with the bad. Along with warm, sunny days and gorgeous greenery comes Mother Nature's biggest nuisance: bugs! For most of us, that means spraying some insecticide and getting out the flyswatter, but super heroes do everything bigger, especially the Fantastic Four. Instead of crawling in through a window, their bugs get in from the Negative Zone.

In the aftermath of Marvel's Civil War, the husband and wife team of Black Panther and Storm find themselves standing in for Reed and Sue in the FF. Though these two may be able to mange the entire kingdom of Wakanda, they are quickly learning that running the Fantastic Four is no walk in the park. In Black Panther #27, the team returns from deep space, where they had to deal with the Silver Surfer and Galactus, hoping for just a little bit of down time. Instead, a giant, armored, seemingly unstoppable, bug scurries through the Baxter Building's Negative Zone portal and starts munching on the furniture. What a revoltin' development!

Black Panther #27 is written by Reginald Hudlin, with pencils from Francis Portela. Hudlin does a great job characterizing not only his lead characters, but also their new FF teammates. The story has just the right balance of serious super-hero action, character interaction and FF-style humor. Portela's art is up to all of the challenges Hudlin throws his way, including bug-monsters, frog-powered dimensional travel, and alien planets. (All in one issue!)

In Marvel's post-Civil War landscape, Black Panther has become a pretty essential read. Now that T'Challa is standing in for Reed Richards, he is right at the heart of Marvel's super-community. He has to deal with heroes from both sides of the conflict, and work with S.H.I.E.L.D. to keep Reed's super-prison under control. Not only should fans of the FF or Civil War be reading Black Panther nowadays, but anyone who is into the enormously popular Marvel Zombies books will not want to miss this issue...

Nowhere else can you find this much stuff packed into one slim comic! You definitely need to try out Black Panther #27 now, while it is Four Color Fantasies' guaranteed Book of the Week! You don't want to find yourself being shipped off to prison in the Negative Zone, do you? (Hey, that's not a threat. I'm just sayin'...)

Saturday, May 05, 2007

A Fresh Approach: Unique 1 & 2




"Just because I'm paranoid doesn't mean everyone ISN'T out to get me!" OK, that's an old joke but it does pose a serious question. If the world seems to be going crazy around you, if you think everyone is out to get you, how do you know if it's all true? You don't think you're crazy, but a crazy person wouldn't think that, would they? It's enough to give you a serious brain-ache.

That conundrum is just a small part of the troubles faced by accountant Jon Geoffries in Platinum Studio's Unique. Jon is troubled by strange dreams, paranoia, and bouts of sleep-walking. His shrink has put him on a wide variety of meds, but all to no avail. There is, though, an experimental new treatment that could solve all of Jon's problems. Or make them much, much, worse.

Not only does Jon discover that everyone really is out to get him, he learns that he is being hunted down by people from multiple universes. You know you're in trouble when parallel worlds are out to get you! Jon Geoffries problem is that he is a Unique. That means that in all of the parallel universes, there is no parallel Jon. That unique status also means that Jon is one of the very few people who can, under the right circumstances, travel back and forth between the parallel worlds. Unluckily for Jon, there are nefarious, powerful, people who would like to put his abilities to use for their own personal gain. Or maybe none of this is true, and Jon really is just crazy...

Unique is written by Dean Motter, with art by Dennis Calero. Motter's story is full of twists, turns, conspiracies and the unexpected. Dialogue is used sparingly but effectively. The characters are all very real, and Jon seems like a regular guy who finds himself drawn into this bizarre situation. Readers are definitely kept on their toes, wanting to see what happens next. Calero's art is perfect for this story. It is dark and just a bit surreal, which gives Jon's mind-trip a very dream-like quality.

You're probably not crazy, but can you be sure? Are you really even reading this, or do you just think you are? Does your parallel self have some weird facial hair variant, like Mirror Universe Spock? Find out the answers to all this and more by reading Unique! You aren't imagining that it is Four Color Fantasies' guaranteed Book of the Week. (Plus, there are two issues already in stock. Try 'em both!)

Thursday, April 26, 2007

Don't miss this comic: She-Hulk #17

One awesome, and often overlooked, book has been at the center of all Marvel's recent blockbuster events. This book had major connections to Civil War and is playing a big part in the lead-up to World War Hulk. This book has humor, action, romance, and makes better use of continuity than any other Marvel title. It also has a lead character with the best green gams in the super-hero business.

Of course, by now you realize that we're talking about She-Hulk. Written by rising Marvel star Dan Slott with art by Rick Burchett, She-Hulk is one the smartest and most fun comics on the stands. It should be right up there on the sales charts with New Avengers, 52, and X-Men. I'm not sure why it isn't up there, but if you are one of the people who has not tried She-Hulk, we really need to do something about that ASAP.

As a result of the recent Super-human Registration Act, lawyer Jennifer Walters has found herself pressed into service by S.H.I.E.L.D. Tony Stark and S.H.I.E.L.D. are less interested in Jen's legal abilities than in her smashing abilities as She-Hulk. Due to the machinations of the Illuminati, Jen's cousin Bruce (you know, you wouldn't like him when he's angry) was shot into space. Without the Hulk around to smash guys like the Abomination and Wendigo, S.H.I.E.L.D. needs help keeping them under control. Clay Quartermain makes Jen the muscle in his new Hulkbuster team. Joined by the magician Agent Crimson, and the super-sexy Life-Model Decoy Agent Cheesecake, Shulkie takes on all of the Hulk's old adversaries. Though things could turn ugly when She-Hulk figures out who is responsible for Bruce Banner going missing in the first place.

Trust me when I tell you that She-Hulk #17 is one great comic. If you haven't tried it, now is your chance. The folks at Four Color Fantasies are so sure you'll love this book that it's guaranteed all week long as FCF's Book of the Week. If you don't enjoy this comic, you can get your money back! And angels will cry, but don't let that sway you or anything.

P.S. Read She-Hulk. Have I mentioned it's awesome?

Wednesday, April 18, 2007

Cool Again: Moon Knight #9

A year ago, very few people would have believed that Moon Knight could ever be made cool again. Moony had become a joke. He was seen as Marvel's white-suited version of Batman, with a silly Moon-copter and a stereotypical French sidekick. However, just nine issues later, thanks to novelist Charlie Huston and super-star artist David Finch, Moon Knight is one cool, hardcore, vigilante!

Moon Knight #9, still written by Huston, with new artist Mico Suayan, showcases this crazy, violent hero at his best. Marc Spector (AKA Moon Knight) is still single-mindedly struggling to overcome the damage his "career" as a hero did to his body. (Not to mention the mental damage Spector may be suffering from!) More of his disasterous past catches up with him, in the deranged form of a deadly former sidekick, and serial killer, who has a serious bone to pick with his former mentor.

If you like your heroes with a heaping dose of crazy, Moon Knight is a book you simply should not miss. Marc Spector is portrayed as a remorseless, driven, angry vengeance machine. He has no powers to speak of and succeeds by sheer, hard-headed, bone-crushing refusal to fail. He is either constantly accompanied by his god Khonshu (in the form of his late, mutilated arch-enemy) or he is a psychotic nut-job with a very minimal grip on reality. Either way, the last thing you would ever want to see is Moon Knight leaping down on you in some dark alley, because he puts his opponents in a world of major hurt.

Coming in after David Finch, artist Mico Suayan has some big shoes to fill. Fortunately, he delivers 100 percent. His art is very detailed and realistic, very much in the same overall style as Finch. However, I actually found his storytelling to be smoother and easier to follow than his high-profile predecessor. He brings plenty of grit to this down and dirty tale, and this issue's main fight is depicted with a level of tooth-pulling detail that made me wince more than once.

If you like the Punisher, Wolverine, Batman (at his most bada$$), or anything written by Garth Ennis, you should really give Moon Knight a try. Moony may be a complete nut-job, but he sure is cool again. Try out Moon Knight #9 now, while it is Four Color Fantasies' guaranteed Book of the Week.

Thursday, April 12, 2007

Shining Example: Nova #1


Back in the day, if you were an average space-person in the Marvel Universe and your planet was being stomped on by a giant space-monster or crisped by solar flares, you'd call the Nova Corps for help. A bunch of powerful folks in cool helmets would show up, loaded with equipment and experience, to save the day! Hooray for the Nova Corps! Unfortunately, that's not quite what happens now, as shown in the new Nova #1.

Thanks to that big space-jerk Annihilus, the entire Nova Corps was destroyed in the Annhilation Event. Well, ALMOST the entire Nova Corps. The Corps' Earth representative, Richard Rider survived, and he has to carry the weight of the whole Corps on his human shoulders. That is a whole lot of responsibility for one guy. Now when you call for help, if you're really lucky, you'll get one amped-up, over worked, inexperienced, and just plain cranky, Nova on the scene.

Nova #1 is written by Dan Abnett and Andy Lanning, with art from Sean Chen. Abnett and Lanning have a long track record as writers for the UK's 2000AD, but they also handled Nova brilliantly in the just-finished Annhilation crossover in the cosmic part of Marvel's neighborhood. The events of Annhilation have left the often over-looked Nova with a new status quo. He has all the power of the entire Nova Corps at his disposal, and the complete knowledge of the Worldmind to draw on, but he is still just one inexperienced guy trying to save the whole universe.

This first issue sees Rider jumping from planet to planet to take on everyone's problems, so there is a ton of action to draw in new readers. Sean Chen does an excellent job showing Nova in action against a diverse range of alien menaces. He keeps up with the crazy pace the writers set for our hero admirably. This is definitely NOT one of those comics where readers will feel they didn't get enough story for their money.

Anyone who read and enjoyed the Annhilation series should absolutely not miss Nova. I don't want to give too much away, but this issue's cliffhanger ending might also interest fans of Civil War. (Hint: Next issue may feature some serious helmet on helmet action. If you know what I mean!) For older fans of the Human Rocket, it's nice to see the Man Called Nova getting a little respect again. It's about time! Try it out now, while this book is Four Color Fantasies' Book of the Week!

A Tasty Anthology: Savage Tales #1

I love comics anthology books. This particular form is, all too often, neglected. What could be better than getting different stories by different creators all under one convenient cover? As a reader, you get to experience work from a range of writers and artists and you have an excellent opportunity to find out about stuff you didn't even know you liked. This is essentially the way the pulp magazines, the forebearers of modern comics, worked, and that's why the anthology format is the perfect form for the awesome stories waiting to be discovered in Savage Tales #1.

Dynamite Entertainment's Savage Tales comes out of the gate strong, with an excellent starting line-up of stories and creators. There are four ongoing stories in this first issue, and each one offers readers something different.

First up is The Witch's Familiar, starring cover she-devil Red Sonja. (By the way, all of the variant covers are nice, but the Arthur Suydam version is worth the cover price all by itself.) It's certainly a good idea to start off with Dynamite's most recognizable character, and Sonja is in fine form here. Part one of this tale, by Ron Mars and Adriano Batista, has gorgeous art, a very clever opening scene, a bit of sword-wielding action, and a cliff-hanger that will leave you counting the days until the next issue.

Battle for Atlantis, by Leah Moore, John Reppion, and Pablos Marcos sets the stage for a somewhat different take on the question, "Why did Atlantis fall?" The art is lush and detailed. The blend of primitivism with Atlantean super-science is very "pulpy." Maybe it's just me, but the inflated pride and corrupt politics of the Atlanteans may also be a sly commentary on current world affairs.

A Red Sonja spin-off, Where Walks the Hunter by Lieberman, Oeming and Sharpe, is the third offering in this issue. This story follows a brutal warrior, the Hunter, who is an enemy of both Sonja and her mortal foe Kulan Gath. This character first appeared in Red Sonja's ongoing title, but everything you need to know about him is filled in quickly in this story. Seeing his encounters with Sonja from the "villain's" point of view gives this story a neat twist.

Finally, we have The Elder Things that Fell to Earth by Mike Raicht and Pere Perez. Keeping the pulpy theme going, this story has elements of both Robert E. Howard and H.P. Lovecraft, doing justice to both creators. A group of warriors (Out hunting dinosaur monsters!) run into a weird space vessel. The ship's pilots are a powerful race of aliens looking for help reigning in the escaped power of the evil Lovecraftian deity Cthulhu. Of course, Cthulhu has some recruits of his own and is not going gently back into his cage...

For fans of good, old-fashioned, sword swinging, monster battling adventure, Savage Tales #1 is a wicked tome full of fun! You may pick this up just to check out Red Sonja, but all of these stories feature great art and pulp-tacular adventure. You have nothing to fear (except maybe Cthulhu), because this book is guaranteed awesome this week at Four Color Fantasies!

Saturday, March 31, 2007


Don't you just hate it when you miss out on a cool new series? You hear all the buzz, but you already missed the first few issues, so you just don't feel like you can catch up. It's even worse when you hear all about how cool a title is, but you have YEARS worth of missed issues scaring you away from the book. Lucky for you, those clever folks at Marvel have everything under control.

In this case the cool series you may have missed out on is Runaways, by Brian K. Vaughan and an assortment of excellent artists. This title has hidden on the fringes of the Marvel Universe. Despite excellent reviews, lots of people still haven't read it. Now you may have heard that hot-shot writer Joss Whedon (You know, the Buffy and Astonishing X-Men guy.) is going to be taking over the book. This would be a great time to try this book, but what about the first 42 issues? To you I say, "Runaways Saga #1!"

This special Runaways issue cleverly compacts the events of the entire series into one handy-dandy issue. Still on the run, the team picks up the journal of their youngest member, Molly. Reading the journal, they get to see the crazy events of their lives from Molly's sometimes naive viewpoint, starting with how they had to run from, and eventually defeat, their own villainous parents. If you've never picked up an issue of Runaways before, this book is a great introduction. If you are already a fan, you may still enjoy seeing the events of the series analyzed by Molly. As an added bonus, there are a few new story pages by Humberto Ramos to link everything together.

Now's your chance to hang out with the cool kids and make up for your shameful ignorance! Runaways Saga #1 has everything you ever wanted to know about the Runaways, but were afraid to ask. It's all in one convenient book at one thrifty price, so what do you have to lose? Nothing! Because this book is Four Color Fantasies' guaranteed Book of the Week!

Saturday, March 24, 2007

Kid Fair: Franklin Richards-Son of a Genuis: March Madness!


Need a break from all the doom and gloom in the world of comics? Had enough wars, shocks, dead super-heroes and black costumes? Or maybe you'd just like a comic your kids can read without needing therapy later in life? Either way, I've got the book for you! The hugely titled Fantastic Four Presents: Franklin Richards-Son of a Genius: March Madness!

The basic premise of Franklin Richards (by Chris Eliopoulos and Marc Sumerak) is pretty simple: Franklin, son of Reed "Mr. Fantastic" Richards deals with many of the problems kids face in their day-to-day life by using stuff found in his dad's lab. His robotic baby-sitter, H.E.R.B.I.E, tells him not to, but Franklin doesn't listen and chaos ensues. It's kind of like what would happen if Calvin and Hobbes' Calvin had a real transmogrifier or dimensional portal, instead of just a painted cardboard box. I'm pretty sure the creators must be fans of Bill Watterson's duo.

This book is a one-shot collection of several short Franklin Richards adventures. Franklin de-evolves his dad, rides the subatomic sled, has a bad hair day, and plays his first basketball game, all with predictably silly results. My personal favorite from this issue has to be when Franklin foolishly decides to give his hamster, Mr. Sniffles, super-expanded intelligence. Little did he know that he would be unleashing the villainy of Norbert Q. Sniffles, Hamster of Destruction upon an unprepared world! Oh, the horror!

This comic won't "change the universe forever!" But, it will provide a chuckle or two. (And, really, couldn't we all use a good chuckle?) If you're in the mood for some simple, cartoony, fun, you need to try out Franklin Richards. It IS Four Color Fantasies' guaranteed Book of the Week. Besides, if you choose not to read it you may will incur the wrath of Norbert Q. Sniffles, Hamster of Destruction! I don't think anybody wants that.

Wednesday, February 28, 2007

Character Development: Robin #159


First dates are always awkward, difficult, terrifying situations. You have to figure out what to talk about, what not to say, and how to not make yourself look like a total idiot. In the most extreme and horrible situations, you have to keep your date away from your embarassing family, who you just KNOW will ruin everything and make you look like a dork. You might think that super heroes don't have to deal with such trivial trials, but Robin might beg to different.

Robin #159 sees Tim Drake (AKA Robin) on his first date with Zoanne, his adorable classmate and tutor. Things start out just the way you might expect: bad conversation, awkward silences, and lots of goo-goo eyes being made across the table. Unfortunately for Tim, right after they order he gets an unexpected appetizer-a heaping helping of Bat-Signal. What is a sidekick to do?

Like many a normal parent, Bruce Wayne shows up (in costume) to catch a glimpse of Tim and his date. Unlike normal parents, Bats suggests that maybe Tim could cut his date short to come punch some bad guys. Naturally, Tim refuses. Most parents might get the hint and go away, but Bruce ends up crashing through the window and onto Tim's table. And you thought your mom showing off baby pictures was bad!

Robin #159 is written by Adam Beechen with art by Freddie William II. The story is a very clever super-heroic twist on a romantic comedy staple. Tim and Zoanne's conversation rings very true, as does Tim's suspicion that maybe Batman's date crashing wasn't ENTIRELY unintentional. William's art is a nice, clean style that works well for the story's romantic comedy moments but also perfectly captures an action-packed Bat-tussle.

This is a self-contained story with a little love, a little action, and a lot of fun. What more could you ask for? You know you have to find out if Robin gets a goodnight kiss or not! Check out Robin #159 while it is Four Color Fantasies' guaranteed Book of the Week. Just remember, comic shops are probably not the best place to bring a first date. MAYBE a second date...

Wednesday, February 21, 2007

Intriguing story, cinematic art: Legion of Monsters: Werewolf by Night


Everybody loves a good monster. Monsters come in many varieties: good, bad, scary or silly. Some monsters are such universal classics that they become a part of our shared folklore. Even if you've never watched a horror flick or read an H.P. Lovecraft tale, you know these all-time great monsters. I'm talking about monsters like Dracula, the Mummy, the Wolf Man, and Frankenstein's monster.

These classic purveyors of nightmare have long been a part of Marvel's ecclectic universe. Lucky for all you monster fans, the House of Ideas is shining an eerie beam of moonlight on these sometimes forgotten fear-mongers in a series of one-shots under the title Legion of Monsters. The first book in this series features two heavy-hitters, the Werewolf by Night and the Monster of Frankenstein. The two stories do share a common theme-monsters coming to terms with what they are.

The Werewolf story is written by Mike Carey with art by Greg Land. A young woman named Rhona has lived her whole life with the curse of the wolf. Carey's story is a simple, but effective tale about a young woman dealing with the curse of the wolf and the prejudice of the yokels in her hometown. This tale would make a great opening scene in a Werewolf by Night movie. (C'mon, somebody make that movie!) The ultra-realistic art by Land really enhances the story's cinematic feel, and is mighty pretty to look at too.

The Monster of Frankenstein story by Skottie Young has an interesting take on (arguably) the most famous monster of them all. This story features a reformed monster, pushed to violence in a "good cause." Young takes a thoughtful look at what makes people, or monsters, good or bad. Is it who they are or how others treat them? This dark and introspective story is a great choice to accompany the more "fun" and action packed opening tale, with art that is much moodier than other work I've seen from Skottie Young.

With two great stories in one spooky book, you can't go wrong by trying out Legion of Monsters: Werewolf by Night. Just have your silverware and an unlit torch close at hand when you read it! This book even comes with Four Color Fantasies' money-back guarantee, so what are you afraid of?

Thursday, February 15, 2007

A Unique Take: Ghost Rider: Trail of Tears #1


Johnny Blaze and the Spirit of Vengeance are burning across movie screens this week and, fingers crossed, the movie looks pretty promising. It only makes sense that Marvel is making sure there are some Ghost Rider comics on the shelves for new fans to check out. Ghost Rider: Trail of Tears is an unusual choice, but one that definitely deserves reader's attention.

It makes sense that the Spirit of Vengeance has been around a lot longer than Blaze or follow-up host Danny Ketch. Trail of Tears, by Garth Ennis and Clayton Crain, takes us way back to the Civil War (the real one, not the Marvel one) for a look at an earlier incarnation of the flaming-headed one. Protagonist Travis Parham is a Lieutenant in the Confederate Army. He starts out as a gung-ho soldier fighting for his cause, but one horrific battle leaves him injured, disillusioned, and out of the war. He is taken in by a former slave who worked to earn the freedom of his family. During his recovery, Travis learns a lot about himself and discovers a mysterious altar adorned with brightly burning skulls....

I'll reveal my bias up front: I've never met a Garth Ennis comic I didn't like. Of course, Ennis is most known for over-the-top crazy violence and the darkest of dark humor. Books like Preacher, the Punisher, and The Boys push the envelope for just what you can get away with in a comic before the peasants rise up and chase you off with pitchforks and torches. Ennis is the go-to guy for gritty, macho heroes-guys who would kick you in the knackers as soon as look at you. However, he is also a prolific writer of seriously researched and realistic war stories.

Trail of Tears is very much a product of this more serious side of Garth Ennis. Parham's war is politically complex and utterly horrific. Being on the battlefield leaves Travis a changed man, a man with a lot to think about. The complexity and horror of war is perfectly realized by Crain's amazing artwork. The opening scenes, detailed and grim, do not paint a glamorous picture of this often romanticized war. The few glimpses we get of the Spirit of Vengeance (Don't expect any full-on flaming skull action in this first issue!) have some serious super-natural weight. In the wrong hands, the whole flaming demon skull thing could come across as just silly fantasy, here it is seriously spooky stuff.

Just because there isn't a cool burning biker in this series, don't overlook Ghost Rider: Trail of Tears! This is a different, but exceptionally good, take on the character. Try it now while it is Four Color Fantasies' guaranteed Book of the Week!

Thursday, January 25, 2007

In space, no one can hear you chuckle: Outer Orbit #2


Science-fiction very often takes itself WAY too seriously. In an effort to be seen as serious, intellectual fare, sci-fi all too frequently gives us heaps of angst, dystopian futures, mysterious aliens, and heroes who never seem to smile. Don't get me wrong, I love sci-fi. It's just that, every now and then, someone needs to come along and poke some holes in its inflated sense of self-importance. Luckily, Outer Orbit #2 is here, and it brought its poking stick.

Dark Horse's Outer Orbit, by Zach Howard, Sean Murphy, and Reed Buccholz, takes a ton of standard sci-fi ingredients and mixes them up with a heaping helping of fun. The unlikely protagonists of Outer Orbit are the mismatched pair of Quinn and Krunk. Quinn is a goofy, blue, inter-galactic pizza delivery guy with a motor mouth and a tendency to lose his pants. (Don't worry, his undies are quite fetching, and very tight!) Krunk is a disgraced (thanks to Quinn) space cop, and all-around tough guy with a distinct lack of social skills.

Quinn and Krunk find themselves drawn into a plot of galactic intrigue and mayhem by Neoki, a super-hot chick with loads of guns, and a stolen idol that has the criminal underworld's baddest dudes hot on her tail. (Quinn's just hot FOR her tail, but that's just 'cause everyone can totally tell that they're a couple.) The second issue starts with Quinn and Neoki on the run, and the action keeps coming at a fast and furious pace. There are explosions, gunfire, fiery crashes, underwear, more explosions, and a viscious lunch box attack. The action only stops for potty breaks and poker, which seems reasonable to me.

All three creators contribute to the story, and their combined hilarity is awesome to behold. Every line of dialogue is packed with funny, and you'll find yourself quoting lines like you would from the Simpsons or a Kevin Smith flick. The art is equally great, as it perfectly captures the manic energy of the story. Quinn and Krunk's facial expressions alone are worth the price of admission.

I love Outer Orbit and, if you read it, you will too! This series isn't generating nearly as much buzz as it deserves. This book has it all: a hot space-babe, big guns, hilarious dialogue, a fun story, loveable heroes, space gangsters, and tons of action! What could you possibly be waiting for? Try Outer Orbit #2 while it is Four Color Fantasies guaranteed Book of the Week! (Poking stick, unfortunately, not included.)

If you're lucky, there might even be copies of #1 still available. Act now!

Thursday, January 11, 2007

How we'd really react: Irredeemable Ant-Man #4


You know, it's all well and good to say that "with great power comes great responsibility," but, in the less-than-ideal real world, most people would probably fall short in the great responsibility department. If Joe Average suddenly found himself with laser-vision, would he risk his life trying to make the world a better place or just mess around in the backyard zapping birds and empty cans? Is that laser fried pigeon I smell?

Eric O'Grady, the star of Marvel's Irredeemable Ant-Man #4, is one such average guy. Eric is a low-level S.H.I.E.L.D. agent who, through a mixture of incompetence and criminal mischief, ends up in possession of Hank Pym's latest Ant-Man suit. Does Eric bravely shoulder his responsibilities to become the next great hero of the Marvel U? Does he team up with his S.H.I.E.L.D. buddies to save the helicarrier when a brainwashed Wolverine attacks? Does he use the suit to thwart a Skrull invasion and deliver Aunt May's heart medicine?

Nah. Eric O'Grady takes the suit off of his dead friend's body and uses it to pick up chicks, sneak into women's locker rooms, and stage ant races. The comic itself does bill Eric as "The World's Most Unlikable Super Hero," and, in many ways, he is pretty awful. He steals the suit on a whim, betrays his commanding officer who is tasked with tracking the suit down, and lies to score with his dead best friend's girlfriend. O'Grady's not evil or villainous, he's just a selfish jerk who doesn't think about the consequences of his actions. He's a lot like one of those idiots on YouTube who sets three friends (and himself) on fire after uttering the immortal words, "Hey, guys, watch this!"

Written by the amazing Robert Kirkman, with art by the equally awesome Phil Hester, Irredeemable Ant-Man is a unique take on the world of super heroes. The story is often laugh-out-loud funny and offers a very different perspective on life in comic book land. You wouldn't catch Hank Pym using his shrinking powers to secretly live in a stranger's apartment or spy on a woman in the shower, would you? But I bet you can think of at least one friend who, if he found an Ant-Man suit, would do exactly the goofy stuff Eric O'Grady does. He's not heroic, noble, or very smart, but Ant-Man is a lot of fun. He's a guy that, unfortunately, many of us can probably relate to.

The beauty of a Kirkman book is that you never know what to expect. Irredeemable Ant-Man is nothing like Walking Dead, which is nothing like Invincible, or Marvel Zombies, or Battle Pope, or...you get the idea. I'm not sure where this book is going, and that makes it much more fun to go along for the ride. Plus, Hester's design for the new Ant-Suit is really nifty, and would make for a sweet action figure. A tiny, annoying action figure.

What are you waiting for? Get real small and scuttle over to Four Color Fantasies right away to pick up this guaranteed Book of the Week!

Sunday, January 07, 2007

Worth it for Action & Characters: Exiles #89


Everyone knows that parallel universes are a pain in the butt. In a parallel universe, everything is kinda like our universe, but different in weird, annoying ways. Like the old Star Trek episode where Spock is a jerk and has a goatee. You never know who you can trust in a parallel universe because maybe you missed your best friend's birthday party when he was six, so he became a serial killer or a dentist or some other scary thing. Freaky!

For Marvel's Exiles, parallel worlds are much more than just annoying places with opposite facial hair. The Exiles are a team of mutants and heroes whose job it is to travel between all the thousands of different realities and make sure everything happens the way it is supposed to. Apparently, if all those pesky universes aren't properly maintained, they could all come crashing down into each other causing untold havoc and destruction.

The Exiles team is an interesting mix of characters. There are alternate versions of characters, like Sabretooth, T-Bird and Power Princess. There are future alternate reality heroes, like Spider-Man 2099. There are characters that are dead or missing in the regular Marvel U, like Morph and Blink. There are even characters that don't exist in regular reality at all, like Nightcrawler's daughter. Anyone that is under-used, or dead, in the Marvel U may well end up in Exiles. In many ways, Exiles is like a What If series where all the "what ifs" really happen.

Exiles #89, by Tony Bedard and Jim Calafiore, is a good issue to showcase what this series is all about. The Exiles find themselves facing an impending crash of realities and their weary team has very little time to fix a bajillion problems on many alternate Earths. They come up against an alternate Sinister Six, and alternate Serpent Society, and an alternate Hellfire Club. As more and more of their members are taken out of action, the dwindling team also has to cope with the fact that their greatest enemy is brainwashed into their ranks and could turn on them all at any moment.

This issue offers a lot of character development, despite also having rapid-fire action. Calafiore's art is dynamic, even when he has to draw a ton of characters on each page. I actually found his art style very reminiscent of the nineties Marvel style, which is very appropriate for this book. Many of these characters first appeared in that much maligned decade, and got pushed out of the spotlight too soon.

Call a truce with your evil twin from Earth #3799, and take time to give Exiles #89 a try. What have you got to lose? It IS Four Color Fantasies guaranteed Book of the Week. (Except on Earth #4907, where the BoW is Archie: Civil War. The Jughead Registration Act is a disaster!)

Sunday, December 31, 2006

An Intriguing Chess Game: Civil War: War Crimes


You don't get to be the Kingpin of Crime in the Marvel Universe without some serious smarts. The only way Wilson Fisk has managed to stay at the top of the heap for so long is by staying several moves ahead of the heroes and villains who would love to take him down. Some folks may have the idea that Fisk is just a big, fat, thug, but those who make that mistake usually end up six feet under.

For any ordinary criminal, getting locked up would put a serious crimp in their plans, but not Wilson Fisk. Despite the fact that he is doing time at Riker's Island, Fisk is still clearly the Kingpin. He sits at the head of the mess hall, has a legion of bodyguards and enforcers (including THE Enforcers) and is approached by appointment only. Of course, Wilson's power does NOT stop at the prison's gates, as both Hammerhead and Iron Man will soon learn...

In Civil War: War Crimes, by Frank Tieri and Staz Johnson, Fisk and Tony "Iron Man" Stark play a literal, and figurative, chess game. The Kingpin has information about Captain America's resistance movement that Tony would love to get his hands on. Stark knows that such information isn't going to come without a price, but is it a price he is prepared to pay? Of course, Iron Man is no dummy either, so both players think they are winning this game. Who is making the smarter moves? And who is sacrificing one piece too many?

If you have been following Marvel's Civil War blockbuster, this one-shot is essential reading. Readers will discover what's been going on behind the scenes, and may be shocked to find out just who is making deals with the devil to win this war. If you haven't been reading Civil War, this is still a great self-contained story that explores the character of both Wilson Fisk and Tony Stark.

Don't be a mere pawn in the game. Make your move, and head to Four Color Fantasies to try out this 100% guaranteed Book of the Week! With a little help from Wilson Fisk, you could become a Kingpin too!

Friday, December 22, 2006

Worth joining him: Lone Ranger #3


For a long time, the once-popular western genre had all but vanished from the comic racks. Luckily for all fans of gruff, stubbly, men on horseback, comic book westerns have made quite a comeback. Marvel's westerns and DC's Jonah Hex and Loveless have all been great, but now Dynamite Entertainment has brought back the most well-known cowboy of them all: The Lone Ranger.

The Lone Ranger has appeared in just about every entertainment medium there is. He's been on radio and TV, in movies, books, viewmaster reels, and, naturally, comics. Dynamite has published some really great comics based on licensed properties like Red Sonja, Battlestar Galactica, Army of Darkness, and many others. They have already proven that they know how to find the right talent to revive an old property with the love and respect fans expect. I'm not really an old-school Lone Ranger fan myself, but I think those hardcore fans will like what they see in this book. Of course, Dynamite wouldn't put out a book that was only for nostalgia buffs, so they give us a great new take on the Ranger that will appeal to any readers who like a great story with beautiful art.

The Lone Ranger is written by Brett Matthews with art by Sergio Cariello (and art direction from John "Astonishing X-Men" Cassady). In Lone Ranger #3, they continue their version of the Ranger's origin. John Reid, masked and loaded for action, heads off to get revenge on the last of the men responsible for the deaths of his fellow rangers, including his father and brother. With villains and conspiracies all around him, John's going to need all the help he can get just to survive. Lucky for him, there's a guy named Tonto who seems willing to watch his back. Now, he'll just need to find a good horse...

If you are expecting the somewhat campy, sanitized version of the Lone Ranger from the old TV shows, you will be surprised by the extremely dark and gritty tone of this book. This story is told much more in the vein of Clint Eastwood than Roy Rogers. The Ranger's world is violent and the villains he will be coming up against are cruel and sadistic. If you are a fan of the new Jonah Hex, you definitely don't want to miss what Dynamite is doing with The Lone Ranger.

Saturday, December 16, 2006

Go to Guy Gardner: Collateral Damage #1


Every office or organization has one and, somehow, they never go away, no matter how much everyone wishes they would. You know the person I'm talking about-the big jerk who does everything wrong, but always gets away with it. They make stupid, inappropriate jokes, steal office supplies, eat your carefully labelled lunch, and mouth off to everyone and anyone. Every school, business, store, or team has one (or two) of these idiots. For the Green Lantern Corps, that jerk who drives everyone crazy and nobody wants to deal with is Guy Gardner.

Amongst all of the noble and self-sacrificing heroes of the Corps, Guy stands out as a selfish bigmouth who just happens to be great with a power ring. The only reason for the Corps to keep a guy like Guy around is to have someone to do the dirty, unpleasant, nasty jobs that all those heroic and noble types don't want to touch. When you need a Green Lantern who isn't afraid to break some bones and kick someone when they're down, you need Guy Gardner. Guy always speaks his mind, regardless of how others might feel about what he has to say. Of course, you wouldn't want him anywhere near sensitive diplomatic situations of any kind. Right?

Well, maybe just this once. The Rann-Thanagar War in the DC Universe has gotten ugly, and there are some parties who would like to put an end to the killing and destruction. Earth has no involvement in the war, so it seems like maybe an Earthling would make a good neutral arbiter. Maybe an Earthling who has some degree of experience with other space-faring races, or even one who owns, say, a bar, where talks could be held. Of course, you need an arbiter who doesn't have a stake in the outcome and who won't be swayed by feelings and stuff. Someone, like Guy Gardner, who just doesn't really care very much.

Guy Gardner: Collateral Damage #1 (of 2) is a great meeting of character and creator. The legendary Howard Chaykin writes and draws this book, and he's great at writing guys who aren't the nicest dudes around. Guy's jerky dialogue is perfect, and kinda fun to read aloud. (Somewhere deep down, we all have an inner jerk just dying to get out, don't we?) Chaykin's art is clean, yet detailed, and loaded with style. He perfectly captures the little details, like Guy's sneer, and the big stuff, like marauding alien hordes.

Don't be a jerk! Give Guy Gardner: Collateral Damage a chance. Is that so much to ask? Or does Guy have to kick your worthless rear end? He'll do it, ya know.

Thursday, December 07, 2006

Launching a better NewUniversal #1


Back in the dark depths of the '80s, the folks at Marvel had a pretty good idea. Why not start a whole new universe, where we can tell stories that don't fit into the regular, hero-filled Marvel Universe? The New Universe was a parallel reality, closer to our real world than the Marvel U, a whole new universe where anything could happen. The possibilities were endless! And then they came out with books starring a guy with a super-powered tool box and a bunch of other mediocre, goofy characters. The New Universe soon vanished, never to be heard from again. Until today...

Marvel is taking another shot at making the New Universe cool, and this time they have talented guys like Warren Ellis and Salvador Larroca at the helm. In NewUniversal #1, Ellis takes the basic concept of a realistic, parallel world where people gain powers, and runs off wildly in his own direction with it. The first issue introduces a bunch of interesting characters, but doesn't give away too much about where they are all headed. They are just living their normal lives, good and bad, when something weird happens. There is a white flash in the night sky, an ancient temple is uncovered, weird symbols pop up everywhere, some people die and some people seem to develop paranormal abilities.

Being a Warren Ellis book, NewUniversal is full of great characters, big sci-fi concepts, and a few angry Brits. What more could anyone ask for in a comic? (Besides a monkey pirate fighting a zombie ninja. They seem to have left that out of this issue.) Salvador Larocca's art is also a real treat. He excels at small character moments and facial expressions, but he also pulls off giant, cosmic, space stuff. His work here is a little more down to Earth than his recent X-Men art, which emphasizes that the strange goings-on are happening to "real" people. A strange flash in the sky would be the least weird thing to happen in the craziness filled Marvel Universe, but here it seems unique and ominous.

I'm not really sure what might happen next in NewUniversal, and that is a good thing. There is a whole new world of possibilities opened up here and, with Ellis and Larocca in charge, it will be fun finding out what happens next. As long as they keep those Kickers, Inc guys far away from this guaranteed Book of the Week. They were sooo lame.

Friday, December 01, 2006

No Conspiracy Engima Cipher #1


If you believe the conspiracy theorists of the world, you probably think the government is watching you at this very moment. Not the government guys we all see fooling around on CNN, wasting taxpayer money on whatever it is they do all day, but the dark-suited guys behind the scenes. The guys who have Hitler's brain in a jar, keep all the crashed UFOs to themselves, and could have anyone "rubbed out" with one cryptic command. The guys who have the REAL power. Of course, such secret government agencies are pure fantasy, right? Or maybe that's just what they want us to think...

Enigma Cipher #1, from Boom! Studios, drops readers right into the deep end of this mysterious world. A college professor stumbles across a coded Nazi message from World War II. He reports it to the state department, and then shares his discovery with a class. Decoding a message like this should be no big deal, right? It's surely just some dusty old piece of history, a curiousity for students to play around with. There's no way it could lead to a whole lot of people dying, or put a star student on the run from a monolithic organization out to silence her for good. Right? Or maybe that's just what I want you to think...

Written by Andrew Cosby and Michael Alan Nelson, Enigma Cipher could easily be the next blockbuster thriller in the "Bourne Identity" vein. It has a strong and believable cast of characters, even the ones who quickly find themselves victims of the sweeping conspiracy. The story is loaded with twists and turns that keep readers just as unsure about what's happening, or who can be trusted, as Casey (the computer genius heroine who tries to break the enigmatic code).

Greg Scott's art is perfect for this story. His use of heavy shadows and dark tones keeps events shrouded in mystery. There could be, and often are, enemies lurking behind every corner.

This review may leave you with many questions, but there's only one way to find the answers. You DO want to know the answers, don't you? I'm sure it's perfectly safe for you to read Enigma Cipher #1. There's no way you could learn too much by reading this guaranteed Book of the Week. Or maybe that's just what I want you to think...